This game, released in the US as Bloody Roar: Primal Fury, is part of a large collection of Nintendo GameCube games in The Strong's collection that represent nearly 100% of all games released for that system. In comparison, its direct predecessor, the Nintendo 64, sold 33 million, while its main rival, the PS2, sold 153 million. Nintendo ceased production of the GameCube in 2007, after a disappointing run that sold only 22 million units. It sold poorly and was discontinued after only two years. Nintendo partnered with Panasonic to create a GameCube containing a full-sized DVD player, in order to compete with Microsoft and Sony. It was also the first Nintendo console not to launch with a traditional Mario platforming game.Ī hybrid version of the GameCube, called the Panasonic Q, launched exclusively in Japan in 2001. This often led third party developers to skip GameCube support entirely for more mature, but significantly popular, games, such as Grand Theft Auto III. The GameCube also became known for skewing toward a younger audience, with games like Pokemon and Super Monkey Ball. These smaller discs contained a mere 1.5 GB of storage, in comparison to the full-sized DVDs used on the PS2 and Xbox, which held 8.5 GB. The GameCube used small, proprietary discs similar to miniDVDs, which designers hoped would limited copyright infringement through CD burning, and also reduce the cost of games. It also supported connectivity to Nintendo's newest handheld, the Game Boy Advance.Īlthough the GameCube possessed superior graphics to its main rival, the PlayStation 2, it lacked the ability to play DVDs, one of the PS2's main selling points. The GameCube represented a number of firsts for Nintendo, becoming its first console to use optical discs instead of cartridges for its games, and its first console to allow online gaming. It competed primarily against Sony's PlayStation 2 and Microsoft's Xbox. Performance stable for up to 3x native resolution scaling with 4x MSAA and 16x AF, FPS dips and input delay starts to happen when going over 4x scaling.Released in 2001, the GameCube is Nintendo's fourth home console video game system. PAL Version GBLP52 runs very well on default settings with Vulkan backend at stable 50FPS with only slight audio crackling when loading. (The game is forced to start with XFB set to Real, just open the Graphic option to let it use your settings) Missing Activision and Hudson logo videos and the intro video when XFB is not set to Real on both backends but it can safely be disabled after that for more speed, since the other videos work without it. Runs well, drops to 55FPS during battles but enabling and lowering CPU Clock Override a bit makes it run at a stable 60. No other changes in the settings manage to get it stable above ~48FPS in-game. The VBeam speed hack alleviates this somewhat, but instead makes the speed of the game change frantically, making it in practice unplayable. Runs well with the recommended settings (as noted above, it no longer needs XFB for videos to work), but with severe slowdowns FPS in menu is at a stable 60FPS, but in-game it drops to between 40 and 50FPS depending on how much is going on on-screen, and stays there. No changes in the settings manage to get it above 40-43FPS in-game. Runs with the recommended settings, but with severe slowdowns FPS in menu is at a stable 60, but in-game it drops to around 30-40 and stays there. Perfect in game with default setting but if you want to see intro movie and animations set the External Frame Buffer to Real Black screen for a bit during intro vid, just skip with the start button once you hear sound. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Bloody Roar: Primal Fury since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. No configuration changes are known to affect compatibility for this title. 4 A disappointing result for last weeks big 3DS release, particularly as Nintendo itself is responsible for sales, marketing and distribution of the title in.
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